@bsb333 Yeah I've played a LOT of Terraria, but now every time I come back to it I play for 10 minutes max before getting bored. Sam deal with Don't Starve. While those games heavily influence our design choices for Crashlands, we tried to figure out WHY those other games left us wanting and then tried to prevent that from happening in our own game. Seems to be working out so far, but WE'LL SEE.
Yeah, story and quests are the first thing we'll be tackling after all this iOS stuff is done. We have a lot of ideas about how to make it work, so we'll be trying to choose a system that provides a lot of interaction for the player if the player wants, but otherwise still allows the kind of freedom expected from a sandbox game.