Well since there is a "music what do you like overhere" thread I thought there should also be one for gaming. While I guess that people have already talked about this in other discussions I think it doesn't have its own.
I thought this could be a thread about:
- favourite games
- most anticipated games
- and suggesting games to others
So I guess I'm gonna start
My first real gaming system of my own was the gb advanced and my second game on it probably is one of my favourites: Mario and Luigi Superstar Saga. There is just so many memories i connect with it.
Upcoming games i'm really excited about are:
-super smash wii u (only a few more weeks
)
- xenoblade chronicles x
- the upcoming legend of zelda
(Guess you startet to see that I'm into nintendo)
- and also the witcher 3 ( really have to upgrade my pc though)
mobile games:
We of course all do love bs games (do i even have to mention that i m excited for crashlands?)
You should also check out pixel dungeon if you like roguelikes. It's one of the best games i know for Android
Comments
I'm a PC gamer even though I played (and still own) PSOne and PS2. I never have had a portable console. And I'm unable to play recent games (I've a 2009-ish rig that I plan to change in late 2015, with an Intel Skylake proc if I can, DDR4 will be cheaper and all)
Favorite games:
Crysis. My first beautiful game and still the best for me
D&D based games (Baldur's Gate I and II, both Neverwinter Nights and Dragon Age)
Crash Bandicoot, Spyro and Ratchet and Clank
The Elder Scrolls, mostly Morrowind (I spent countless hours on it)
SpellForce
The Witcher series
Supreme Commander and Total Annihilation.
Unreal Tournament series, mainly 2003&2004
Dark Messiah. Old but gold, even more in a LAN game
Kingdoms Of Amalur: Reckoning
Child Of Light
Yup, I love a lot of games but each of them is different.
Upcoming games:
The Witcher 3. I fell in love with the universe and the BADASS Geralt.
Unreal Tournament 4. Going to rock if they really develop it with the community
Dragon Age 3 is making me curious
Mobile Games
Oh, how I love Bscotch games!
I tried Pixel Dungeon but it's too hard for me X)
Suggestions:
You may try Dark Messiah. The solo is entertaining and the multiplayer is great (but no one plays it anymore )
SpellForce is seriously a great game, one of the first that mixes RPG and RTS
Nothing else for now
I also spend my time editing my own posts because it's a nice community here.
Never got to play the witcher and dragonquest but i ll definitely play them once i get a new pc ... probably also late 2015 i guess
And pixel dungeon is open source now and there is an easier version of it (didn't check it out though)
chrono trigger
final fantasy tactics
phantasy star online
unreal tournament
zelda: a link to the past
super mario 3
super mario world
counterstrike
warcraft 2/3
tons more surely
Recent games I've enjoyed are:
Spiral Knights - If zelda four swords and PSO got together, really good FTP model too. It's pay to not grind as much, but the grinding isn't obnoxious, and you'll want to spend money once you start really doing endgame stuff. I ended up paying $40 on the game and I never felt I was being ripped off or that I had some unfair advantage over my teammates. They unfortunately haven't released new content in years, but for a new player it would still be real fun.
Insurgency - Hardcore FPS, no UI, die in 1-3 bullets. You don't even know when you've killed someone. Serious mind games when you're playing this ("did I kill that guy?" ...15 secs of silence... "OH CRAP I DIDNT AND HES FLANKING ME!!") Once you stop dying and understand the maps it's a blast with a coordinated team.
Patrick Crecelius, part of the game scoring and FX duo Fat Bard. Currently working with BScotch on Crashlands and Narwhal Online.
www.FatBardMusic.com
SETH COSTER
Butterscotch Shenanigans
Games Programmer
I like the idea of MMOs but I rarely enjoy the combat. Also as Seth mentioned the time commitment is insane for a working married adult. One day when the Internet is crazy fast they'll make an MMO that has power loops but also almost equal skill loops, where actions happen immediately and reflexes are important. Where watching a group of heroes fight actually is entertaining to see. No eating a bag of potato chips while hitting a pattern of skill keybindings during combat! Ill play that MMO for sure.
Patrick Crecelius, part of the game scoring and FX duo Fat Bard. Currently working with BScotch on Crashlands and Narwhal Online.
www.FatBardMusic.com
Fire Emblem
Rondo of Swords
Team Fortress 2
Pokemon
The Battle for Wesnoth
Assault Cube
NBA Jam
Castlevania
The Elder Scrolls
And others I'm forgetting...
Upcoming
The Witcher 3
Overwatch
Mortal Kombat X
Crashlands
Best Little War Game
Unfortunately, I haven't gotten into it yet, but it seems like something I'd like if I could get over the play style: "CLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICK"
SETH COSTER
Butterscotch Shenanigans
Games Programmer
That's the biggest problem with eSport games like MOBAs: they take hundreds of hours to fully understand. Only MOBA gamers can watch a big team battle replay and enjoy it. Anyone can watch a soccer goal and get excited. It's obvious what's happening even if you don't know the ins and outs. The only way eSports will be taken seriously by the mass public is if anyone can watch and get excited about what they're seeing. I know some might say that MOBAs are so big, who cares if the public likes it, but I think the trend is moving from eSports being a niche nerd thing to a mass public cool thing, it will just take a few key games to get there.
I'll play a competitive PVP game with power loops if it's immediately accessible; that requires less playable character archetypes and more skill based play. If I can't contribute something to my team the first few times I play then I'm out. I know there have been some games moving towards this (Awesomenauts, Monday Night Combat, etc), but instead of just taking the MOBA format and making it control and look different they should be taking the spirit of the game design (team coordinated combat, power loops, short gameplay "rounds") and putting that into a genre that is more skill based.
Patrick Crecelius, part of the game scoring and FX duo Fat Bard. Currently working with BScotch on Crashlands and Narwhal Online.
www.FatBardMusic.com
My personal favorite game was Tribes: Ascend, which had TONS of potential for eSports stuff, and HiRez tried to push it that way... But they never got a decent spectator mode in, and they kept breaking the game balance in order to push IAPs, and their competitive scene slowly drifted away.
Nowadays the game has maybe 200 people playing it at any given time. Enough to get a match in, but that's about it.
SETH COSTER
Butterscotch Shenanigans
Games Programmer
However, I'm just a gamer and not a dev or business analyst, so I'm kinda talking outta my butt here .
OKAY BACK TO SUBJECT. Damn MOBAs/MMOs and their polarizing discussions. What games do you all like?
Patrick Crecelius, part of the game scoring and FX duo Fat Bard. Currently working with BScotch on Crashlands and Narwhal Online.
www.FatBardMusic.com