It may be a bit confuse sorry but here are some ideas (if you ever want to make Roid Rage a bit bigger):
Suggestions:
- Add a "Hard mode" with speed and juice value doubled?
- Also more customization, like engines that change the particle color (that would probably be pretty easy to implement)
and maybe even the speed and the handling of the vessel?
- Tricky roids shapes (not only round ones)?
- Specific modes to unlock? Like "Only big roids", "High velocity roids" or something/some things like that. That may even become mutators (with a "mix what you want" style).
- To help selling Roid Rage you may make something like "You have 10 tries with the thing you have 'unlocked' and then it'll be locked again until you Butter up". This may piss off some guys but also help the other understand why paying may be a good idea.
Bug/Weird thing:
- Sometimes there are 3 or more juice on a really limited space (I've had up to 5 juice on my screen)
Once again those are questions, suggestions, and feelings and I know most of my suggestions would be hard to implement (and it may not even seem interesting to you) but I give them because well... We never know.
The same goes with the feeling/juice feedback. It's my personal thoughts.
In other words: You are the bosses and I'll love your games no matter what!
French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that.
I also spend my time editing my own posts because it's a nice community here.
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Comments
So in short, YES TO ALL OF THESE. but as a studio strategy, NO TO ALL OF THESE!
Plus this way you get Narwhal and Crashlands faster ^^
No problem about it, as I wrote it is more just to be sure that you didn't miss ideas but from all the discussions we had on the forum, I know that you already had most of the ideas I suggest.
And I would add that it is probably even better to keep some ideas so that you can update it in a far future and recreate some interest about your games.
I also spend my time editing my own posts because it's a nice community here.
We can probably do a shift vs caps lock deal. WE'LL ADD IT TO THE LIST.
I also spend my time editing my own posts because it's a nice community here.
And in the leaderbord first and second place always appear double
@bsb333 All of this stuff is FIXED and will appear in the updated version. And your number of deaths may indeed be correct, it's amazing how many times you die in this game! My numbers are even higher..
I also spend my time editing my own posts because it's a nice community here.
SETH COSTER
Butterscotch Shenanigans
Games Programmer
I also spend my time editing my own posts because it's a nice community here.
The Slidewheel only works well in Flop Rocket beacuse you're usually reorienting back to a fixed direction (vertical), rather than flipping around all the time. So we opted to stick with the button controls, since they work well in Roid Rage!
SETH COSTER
Butterscotch Shenanigans
Games Programmer
I also spend my time editing my own posts because it's a nice community here.
About lucky coins: is it a feature that they often spwan two at a time on one screen?
Regarding lucky coins: YEP it's a feature. ENJOY!
SETH COSTER
Butterscotch Shenanigans
Games Programmer