Roid Rage: some suggestions and stuff

UlnarevernUlnarevern Bscotch, Moderator, Tester Posts: 318 mod
edited November 2014 in Roid Rage
It may be a bit confuse sorry but here are some ideas (if you ever want to make Roid Rage a bit bigger):

Suggestions:
- Add a "Hard mode" with speed and juice value doubled?
- Also more customization, like engines that change the particle color (that would probably be pretty easy to implement)
and maybe even the speed and the handling of the vessel?
- Tricky roids shapes (not only round ones)?
-  Specific modes to unlock? Like "Only big roids", "High velocity roids" or something/some things like that. That may even become mutators (with a "mix what you want" style).
- To help selling Roid Rage you may make something like "You have 10 tries with the thing you have 'unlocked' and then it'll be locked again until you Butter up". This may piss off some guys but also help the other understand why paying may be a good idea.


Bug/Weird thing:
- Sometimes there are 3 or more juice on a really limited space (I've had up to 5 juice on my screen)


Once again those are questions, suggestions, and feelings and I know most of my suggestions would be hard to implement (and it may not even seem interesting to you) but I give them because well... We never know.
The same goes with the feeling/juice feedback. It's my personal thoughts.
In other words: You are the bosses and I'll love your games no matter what!



French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that.
I also spend my time editing my own posts because it's a nice community here.


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Comments

  • bscotchsambscotchsam Administrator Posts: 106 Developer
    @Ulnarevern‌ these are all damn good, and things we've actually discussed in house. BUT. truth be told, our interest in updating RR is to get it integrated into the BSID system, and then move on to the final integrations with TF2 and QR, then (finally!) get to work on some new stuff.

    So in short, YES TO ALL OF THESE. but as a studio strategy, NO TO ALL OF THESE!

    Plus this way you get Narwhal and Crashlands faster ^^
  • UlnarevernUlnarevern Bscotch, Moderator, Tester Posts: 318 mod
    Plus this way you get Narwhal and Crashlands faster ^^
    Yeah!!!

    So in short, YES TO ALL OF THESE. but as a studio strategy, NO TO ALL OF THESE!

    No problem about it, as I wrote it is more just to be sure that you didn't miss ideas but from all the discussions we had on the forum, I know that you already had most of the ideas I suggest. :smile:
    And I would add that it is probably even better to keep some ideas so that you can update it in a far future and recreate some interest about your games.

    French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that.
    I also spend my time editing my own posts because it's a nice community here.


  • HopeofGloryHopeofGlory Bscotch Posts: 24 Babbyscotch
    I also feel there can be a lot of upgrades to make roid rage more interesting but I want crashlands... lol. Is there any point to the interns? Also minor but for the bsid keyboard could you add a caps lock and change the shift button to only be for a single letter? 
  • bscotchAdambscotchAdam Administrator, Moderator, Tester Posts: 399 Developer
    Yep, we could do ALL OF THE THINGS. But we, too, want to work on other stuff.

    We can probably do a shift vs caps lock deal. WE'LL ADD IT TO THE LIST.
  • UlnarevernUlnarevern Bscotch, Moderator, Tester Posts: 318 mod
    Minor "bug": I have to re-select the vessel every time I start the game. It's weird since it's not the case for the intern.
    French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that.
    I also spend my time editing my own posts because it's a nice community here.


  • bsb333bsb333 Bscotch Posts: 111 Butter Churner
    edited November 2014
  • bsb333bsb333 Bscotch Posts: 111 Butter Churner
    edited November 2014
    2 perks appear double... and I also already had the 10 friends perk but it went missing but I've got it again :)
  • bsb333bsb333 Bscotch Posts: 111 Butter Churner
    edited November 2014
    Also I really don't think that i've played 236 games and collected 939 Juice... seems way to much but I don't know
    And in the leaderbord first and second place always appear double

  • bscotchAdambscotchAdam Administrator, Moderator, Tester Posts: 399 Developer
    @Ulnarevern‌ Seth will have fixed it by next update!

    @bsb333 All of this stuff is FIXED and will appear in the updated version. And your number of deaths may indeed be correct, it's amazing how many times you die in this game! My numbers are even higher..


  • bsb333bsb333 Bscotch Posts: 111 Butter Churner
    edited November 2014
    @BscotchAdam‌ You are probably right. I've died only collecting little to nothing lots of times - especially when trying out the flop rocket... though i would have thought that i've only played it like 100 times or so but that definitely speaks for the game :wink: 
  • HopeofGloryHopeofGlory Bscotch Posts: 24 Babbyscotch
    Are we supposed to have the second red juice bar at the bottom with the additional stuff that's shown in the trailer?
  • bscotchsambscotchsam Administrator Posts: 106 Developer
    @sam those are some SNEAKY HINTS OF PERKS TO COME. Recognize them from anywhere?
  • HopeofGloryHopeofGlory Bscotch Posts: 24 Babbyscotch
    I see. I guess towel fight and quadropus...haha, Cool. Looking forward! So is there a point to the different types of interns?
  • bscotchsambscotchsam Administrator Posts: 106 Developer
    @sam not just yet, besides having some personal flair!
  • UlnarevernUlnarevern Bscotch, Moderator, Tester Posts: 318 mod
    It seems that the the "4 vessels unlocked" perk is not working when one of those vessels is the one unlocked in Flop rocket. In other words, I have the perk in Roid rage but it don't want to activate in Flop Rocket.
    French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that.
    I also spend my time editing my own posts because it's a nice community here.


  • bscotchsethbscotchseth Bscotch, Administrator, Moderator Posts: 508 Developer
    GOOD CATCH! Got a fix coming.

    SETH COSTER
    Butterscotch Shenanigans
    Games Programmer

  • UlnarevernUlnarevern Bscotch, Moderator, Tester Posts: 318 mod
    Did you take the screen size in account in your asteroid generation? On a 16:9 screen, it is easier to get on the sides (left or right) because it leaves almost twice the time to react compared to a vertical move. It makes it easier to survive, but not to get juice though.
    French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that.
    I also spend my time editing my own posts because it's a nice community here.


  • EtrusanEtrusan Bscotch Posts: 71 Babbyscotch
    edited November 2014
    Is there a chance to add sidewheel control for Flop Rocket in Roid Rage?
  • bscotchsethbscotchseth Bscotch, Administrator, Moderator Posts: 508 Developer
    YES! But it's actually nearly impossible to use, because Roid Rage requires lots of 360 degree movement (and more), which requires super high sensitivity on the Slidewheel and tons of replacing your thumb position. We tried it using lots of variations, but it just didn't ever really work.

    The Slidewheel only works well in Flop Rocket beacuse you're usually reorienting back to a fixed direction (vertical), rather than flipping around all the time. So we opted to stick with the button controls, since they work well in Roid Rage!

    SETH COSTER
    Butterscotch Shenanigans
    Games Programmer

  • Duh83Duh83 Bscotch, Tester Posts: 76 Butter Churner
    Uhh I know this is way late but I just noticed that I haven't received the perk for 1000 lifetime juice in roid rage when I have 1039 listed in my stats. 
  • bscotchAdambscotchAdam Administrator, Moderator, Tester Posts: 399 Developer
    How close is it in your Perks? Nearly-full or all-full? And we'll push out one more update, when everything else goes live, so we're happy to take bugs for Roid Rage.
  • Duh83Duh83 Bscotch, Tester Posts: 76 Butter Churner
    It shows no progress at all.  I don't see any white progress bar
  • bsb333bsb333 Bscotch Posts: 111 Butter Churner
    @duh8383‌ have you played roid rage yet? I've got this perk after i collected another juice. Same goes for flopp rocket i had to buy another investment to get the 80 investment perk
  • EtrusanEtrusan Bscotch Posts: 71 Babbyscotch
    I tapped on "Some of your friends aren't Buttered Up." and this happend:
  • Duh83Duh83 Bscotch, Tester Posts: 76 Butter Churner
    Good call @bsb333‌.  I played once after I played and I saw something pop up but I didn't read it because I was focused.  But now it says I have it!  Thanks
  • bscotchAdambscotchAdam Administrator, Moderator, Tester Posts: 399 Developer
    @Etrusan Thanks for that bug report, I'm checking into it!
  • UlnarevernUlnarevern Bscotch, Moderator, Tester Posts: 318 mod
    I post it here since it's almost relevant to the topic and not worth starting another one, but I'm still wondering about the effects of the different interns... I still don't get their use in fact. Is it about juice?
    French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that.
    I also spend my time editing my own posts because it's a nice community here.


  • EtrusanEtrusan Bscotch Posts: 71 Babbyscotch
    I guess it's about the skin, but the juice idea seems interesting!
  • bsb333bsb333 Bscotch Posts: 111 Butter Churner
    A couple of questions. When i leave a spot and move far away would things things be different when i come back. Would juice spwan there again?
    About lucky coins: is it a feature that they often spwan two at a time on one screen?
  • bscotchsethbscotchseth Bscotch, Administrator, Moderator Posts: 508 Developer
    The juice pickups get recorded, so they should never respawn in the same place.

    Regarding lucky coins: YEP it's a feature. ENJOY!

    SETH COSTER
    Butterscotch Shenanigans
    Games Programmer

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