NEW FLOORS OOOOOO!

bscotchsambscotchsam Administrator Posts: 106 Developer

I don't really know my way out of a paper bag when it comes to drawing things, so when I'm confronted with a new sort of thing to draw the process starts as if I were a kindergartner poking shapes and slowly matures. Most things I make start out looking completely, hilariously horrible.

WELL. I went back and re-did the craftable floors today to make some improvements. Most of them I had made in month 2 or 3 of development, so between 4 and 5 months ago. I think you can see the amount of gains that a shameful amount of practice can give in the image below!

These are the stone and sawgrass floors, respectively, from before and after.


Comments

  • InferiorPickleInferiorPickle Bscotch, Tester Posts: 50 Butter Churner

    Looks good. I could never do anything like that

  • bscotchsethbscotchseth Bscotch, Administrator, Moderator Posts: 508 Developer

    Looks good. I could never do anything like that

    FALSE. With practice, you can do whatever you want.

    SETH COSTER
    Butterscotch Shenanigans
    Games Programmer

  • R4V3NR4V3N Bscotch Posts: 40 Butter Churner
    edited July 2014

    BscotchSeth said:

    Looks good. I could never do anything like that

    FALSE. With practice, you can do whatever you want.

    Today I practice, tomorrow I fly!

    Also..looks good,could we see them in situ,especially the second one? 

  • bscotchsambscotchsam Administrator Posts: 106 Developer
    @R4V3N‌ in situ? DOES THAT MEAN IN-GAME I DON'T EVEN

  • R4V3NR4V3N Bscotch Posts: 40 Butter Churner

    in situ it's latin,means in location/position.It's not a dead language if we continue to use it (:

  • MeaKittyMeaKitty Bscotch, Tester Posts: 131 Shenaniduke

    Looking good. Love seeing how you've progressed, can't wait to see them in game. ^_^

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  • bscotchsethbscotchseth Bscotch, Administrator, Moderator Posts: 508 Developer

    Wait till you see it in-game. It won't bother you at all!

    SETH COSTER
    Butterscotch Shenanigans
    Games Programmer

  • CyberKlown28CyberKlown28 Bscotch Posts: 48 Babbyscotch

    What games inspired your art style?

    And well, the game in general? :)

  • bscotchsambscotchsam Administrator Posts: 106 Developer

    @CyberKlown28‌ I really liked Binding of Isaac, because when I started arting I didn't have any practice whatsoever, and I was like... I CAN MAKE THAAAAAAAAAAAT. Turns out I couldn't, but that blistering self-confidence carried me through to now. I really like the black outline style and how gritty it can make stuff look. That plus shiny highlights and BOOM, you're in Butterscotch art town. Really I do this style because I don't know how to do anything else, and that's cool with me.

    I also like Bastion's painterly thang so I take inspiration from them heavily. Though everything is vector so it requires a few more pieces than usual to get the effect!

  • UlnarevernUlnarevern Bscotch, Moderator, Tester Posts: 318 mod

    No matter where your art style comes from, I believe we all (or almost) agree that it is an awesome style!

    French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that.
    I also spend my time editing my own posts because it's a nice community here.


  • CyberKlown28CyberKlown28 Bscotch Posts: 48 Babbyscotch

    Yeah it's awesome! Colorful, clean, detailed, and unique.

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