I need a way to put markers on the map to mark Points of Interest. Will help a lot. Also, if I could set it so that a big red arrow pointed to it ingame, that would be great.
NOT ENOUGH SAWGRASS. HAVING TO ROAM THROUGH THE WORLD TOO MUCH. BEEN AN HOUR AND ONLY 8
You're really unlucky man I gathered lots of it in a few time.
French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that. I also spend my time editing my own posts because it's a nice community here.
I need a way to put markers on the map to mark Points of Interest. Will help a lot. Also, if I could set it so that a big red arrow pointed to it ingame, that would be great.
In the sawmill there's wooden signs with various markings on them that you can use to mark places of interest on your map. Won't let you actually warp to them, but at least you can find them again.
Hard to say. You are either unlucky or you just spend it on other stuff?
French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that. I also spend my time editing my own posts because it's a nice community here.
@InferiorPickle you can only reset by clearing your game data. We didn't provide a "new game" button to encourage people to play one long game. If you think there of something wrong with your map, go ahead and reset. We'll take note when we look at your data.
Actually that won't work! In your settings there should be a button for Apps, which will pull up a list of everything you have running or installed. Find Crashlands on that list, tap it, and you'll see a menu that lets you "force close" (super useful if you run into a bug and need to make the game restart) and some options to clear your data. Clear all the data!
French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that. I also spend my time editing my own posts because it's a nice community here.
Is it just me or is wompit sinew just that tiniest bit unbalanced. I always seem to get excessive amounts of bone and leather in my quest to get adequate wompit sinew.
Which is pretty useful, as long as you're a sadistic guy who loves to walk on the remains of animals you killed violently.
French, low end phone, low skill early access tester. Or something like that. Or absolutely nothing like that. I also spend my time editing my own posts because it's a nice community here.
Yeah, the sinew is an interesting issue. It's probably the case that it's just required in too many recipes, compared to how rare it is. We'll take another stab at it!
SETH COSTER Butterscotch Shenanigans Games Programmer
Yup, sinew needs a slight rebalancing. Also, teleporters need a rebalancing as well. A quick fix would be to make them spawn outside of a minimum radius around other teleporters and inside a maximum range. Lets say a radius of 300 tiles and a maximum of 700?
It is also very annoying, when you want to pick something up and a giant monstrosity of a wompit is in the way. Another annoyance is when you're fighting a creature, you sometimes accidentally end up chopping down a tree rather than stabbing the creature to death.
So i believe i might have hit the end of the progression of this demo because it is asking for items from creatures i haven't seen yet and i have uncovered all the blocks of the first biome. Its asking for items from a creature called Vomma and Jollychomps. So far I am very impressed with the load times and the vastness of the entire game so far. The game runs so smooth ( Galaxy S5) even when i have 6 enemies attacking and taking damage. So far the respawn times of creatures, plants, and various other elements of the environment seems good, not too fast so they are easy to get but not too slow. My only complaint is that the femurs in the tar pits aren't accessible. I enjoy the mini game for taming animals and the toughness is proportional to the rarity of the creature. The different attack styles of the enemies keeps you on your toes and makes it so you have to adapt each time you walk by a new one. I like the teleporters and how random they are, it makes exploration necessary and doesn't make it too easy to get where you need to go. I appreciate the swiftness of the Coster bros fixing the bugs and making the game enjoyable and I can't wait for more!
Squee ccons need to be a little bit more common. I went on a squee deforestation rampage and got 172 squee husks, 30 squee barrels. All just to get 3 squee ccons. Either make squee ccons more common or make a floor tile for squee husks. They both work. Also, I immediaately got all the armour and weapons in the Squath as soon as I got it. The balance is WAAAAAAAAAAAAAAAAAY off. @BscotchSeth
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I'll post a screenshot later
I also spend my time editing my own posts because it's a nice community here.
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MeaKitty: The Resident Kitty Artist
See my work at PhoenixFire Art
Also Graphic Artist and Web Designer
See my other work at Weird Dreams Ink
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I also spend my time editing my own posts because it's a nice community here.
SETH COSTER
Butterscotch Shenanigans
Games Programmer
Injured wompits heal you. How does that work?
I also spend my time editing my own posts because it's a nice community here.
I also spend my time editing my own posts because it's a nice community here.
SETH COSTER
Butterscotch Shenanigans
Games Programmer
SETH COSTER
Butterscotch Shenanigans
Games Programmer