It's that time again! We're just plowing through our portfolio, trying to get BscotchID up and running to make the best damn gaming experience(s) possible.
We just finished integrating BscotchID into Quadropus Rampage for
Android. As with Roid Rage and Flop Rocket, we have added an In-App Purchase to ButterUp after logging into your account. Also like those games, during the testing period we'll be dropping the Quadropus ButterUp price to $0.99 to say "THANKS!" and as a way of apologizing for the inevitable crashes and data loss (Early Access at your own risk!).
So what all comes with this update? Well, the regular game is the same as in the last version, with a bunch of bugfixes. All the new stuff is with BscotchID. Here are some of the changes:
Regular Quadropus Rampage- Bugfix: Pete can actually be defeated (apparently this is important...).
- Backup saving removed. It was conflicting with BscotchID profiles. So if you don't Butter Up, you may want to find a new way to back up your save file.
- An Orb Bank was added to track the orbs you WOULD have gotten with the orb doubler purchase. Now, when you finally decide to show us your love we'll show you right back by giving you ALL OF THOSE ORBS!
- There is also a Doubloon Bank, that tracks the Doubloons you WOULD have gotten (on average) by Buttering Up. Get them all after your purchase.
- Lots of BscotchID tweaks that will find their way into Flop Rocket and Roid Rage.
Buttered Up Quadropus Rampage (Early Access price: $0.99. Final price: $2.99-3.99)
- The drop rate for Doubloons is WAY HIGHER. Like, 4 or 5 times higher. (Still in flux.)
- The Orb->Doubloon conversion rate is reduced by 25%.
- A bunch of awesome Perks (listed below).
- Cloud saving, so you can get right back where you left off on any device.
- Friends-only leaderboards via BscotchID (we left Google Play Games in-place, since there are a lot of people on it).
- Ads permanently removed.
Perks
(Requires ButterUp in both games that define the Perk. QR=Quadropus, FR=Flop Rocket, RR=Roid Rage, TF=Towelfight2)
- Floppy Rampage; Beat Petemare (QR)-> Kill 15 space ducks, get a forcefield (FR)
- Lucky SPACE Coin; Resurrect 50 times (QR)-> Juice Jockey can find and use the Lucky Coin (RR)
- The Perfect Fit; Defeat Pete (QR)-> Pete as Jectile (TF -- not yet implemented)
- Dreamcatcher; Find 20 Lucky Coins (QR)-> Lucky Coin avatar
- And STAY DOWN; Beat Pete's Reckoning (QR)-> Hell Pete avatar
- Millenial; Clear 1000 lifetime depths (QR)-> Quadropus Meditating avatar
- Bags on Bags; 20 simultaneous artifacts (QR)-> Grubby avatar
- Bingo, FETCH!; 500 Bingo kills (QR)-> Bingo avatar
- Duck Hunter; Destroy 200 space ducks (FR)-> Grubby now sells Spaceducks! (QR)
- Aquatic Intern; 30 juice in one run (RR)-> Find crashed Intern ships under the sea, providing free rampages (QR)
- DANGIT, RICHARD; Beat Hard Mode Richard (TF -- not yet implemented)-> Scubella Pet (QR)
- Don't go alone!; Have 5 friends -> Butterscotch themed Bingo skin (QR)
Feedback
Where to give feedback, in order of our preference (meaning our likelihood of seeing and therefore fixing it):
- Via the in-game FEEDBACK button (this sends us your BscotchID, so we know who to reply to);
- Via email to support@butterscotch-shenanigans.com;
- Via this forum (@bscotchAdam, @bscotchSeth, @bscotchSam), either in this thread or by PM;
- Via the Google Play Early Access Group (we hate that interface!).
Please be as clear and concise as possible about what you see. "It doesn't work" tells us jack squat (which makes me wonder, WTF does that idiom even mean?), but "Right after I kill Pete in Normal mode the game crashes and the following error message appears: 'blah blah line x blah blah disaster blah oh shit blah blah'" is pretty useful!
Potential problem spots:
- Saving/loading (including claiming an old save with your BscotchID);
- Making/restoring purchases (please forward your receipt in such cases);
- Syncing and viewing friend stats (requires ButterUp);
- Perks, once unlocked, might not do what they're supposed to (requires ButterUp).
NOTE: If you make a test purchase using one of those fraud programs, please let us know the outcome (you'll see the "YOU BOUGHT A THING!" fanfare but you won't get the thing). If you are logged in at the time, let us know so we can put your account back in good standing (and tell us if you got the automated fraud message).
SHUT UP AND TELL ME HOW TO START TESTING!Well, FINE. You'll need to join the
Early Access community, be logged into Google Play Store with that same account, and then you can become a Tester at
this link.
Remember, this is early access, which means it can potentially have hazardous outcomes on your save file or game progress. We should be able to restore/fix most problems, but just be aware!Thanks for your help, brave souls, and happy gaming!
[UPDATED SECTION]Known Bugs
- Old purchases are not being restored (only matters for things like the Orb Doubler). We're working on it!
Comments
When the stable update hits, will previous IAP remain there and be auto-buttered up?
SETH COSTER
Butterscotch Shenanigans
Games Programmer
Is it normal that Google play still asks to choose my account (twice?)?
Is it your wish not to show icons from which game to which game the perks have an effect while not Buttered Up? (I guess the answer is "yes" but it's better to ask)
AND I'M HAPPY TO SEE THAT BELLA IS HERE AND WILL BE HELPFULL!
I also spend my time editing my own posts because it's a nice community here.
Previous data and purchases have been honoured.
No crashes as yet.
Runs perfect on Nexus 5 and Lollipop.
Insane or hardcore? Perks and game conflict.
Finally, my dogs are waiting to meet the revised Bella and the new Scubella
@scotchste Nice dogs!
I also spend my time editing my own posts because it's a nice community here.
Now that you mention it, things DO seem bigger. Will look into it.
We don't really want to keep Google Play in there, but there are enough people on it that we don't want to get yelled at when we take it away . We'll probably make it stop asking you by default though.
You definitely SHOULD see the game icons when not buttered up. If they don't get downloaded properly you'll just see a default icon until it gets the chance to try again. I'll make sure it's behaving properly. Dealing with asynchronous stuff and preventing game crashes when data from the web doesn't appear has been a MAJOR THORN IN MY SIDE. My priorities for all we content were to FIRST prevent crashes and SECOND show useful things. So it's designed to fail "gracefully." Might not be graceful enough o_0.
@scotchste Thanks for the early feedback! Glad things are working so far. The code from Quadropus was old enough that we had some serious concerns about getting BscotchID in there without implosions.
What's this about Hardcore vs. Insane? I'm not sure what you mean.
Finally, those Bella clones are INCREDIBLY LIFE-LIKE.
I think that you used both terms Hardcore and Insane for the same thing. I think. Unable to check tonight, I need to sleep.
I also spend my time editing my own posts because it's a nice community here.
SETH COSTER
Butterscotch Shenanigans
Games Programmer
SETH COSTER
Butterscotch Shenanigans
Games Programmer
And can you log into the other games? When was the last time you were able to log in?
Finally, any chance you have a '#' in both passwords? Those have special meanings in our game engine and I'm not 100% sure I dealt with them correctly.
It's trying to process your purchase each time it opens up, but then tries to use a variable that doesn't exist and so it crashes. Once you get the right version everything should be fine.
1) I set my settings (control layout, sounds ...) -> I play the game, everything is fine. Then I quit. I launch the game 30 minutes later and everything is back to default. Am I doing something wrong?
2) The game is overheating my device. I can feel it. It also kills all background apps (even stock launcher), I don't use any f*cking FB apps, so I have like ~80MB of RAM free. Then my CPU underclocks and everything becomes freaking slideshow.
My phone is Sony Xperia Sola, stock based ROM, rooted, ICS (4.0.4), version of the game is 2.0.1
Your phone may be too old for this even on an Xperia U it runs correctly (it does heat a lot and I have big to insane slowdowns when too many things happen on screen [I'm used to it] or when I'm rampaging, but it runs).
By the way I heard that 4.0 and maybe 4.1 sucks in terms of performance. It may be a part of the problem.
@BscotchSam Some frames for the spaceduck weapon have a non-transparent background. It makes a grey, partially transparent (I think) rectangle around the weapon. I'm unable to either screenshot or describe you which frames, sorry.
I have another (minor) problem: Bingo disappeared when I started a new green/special depth while rampaging. I haven't been able to reproduce the bug, but it reappeared on the next depth. He may have play hide-and-seek too but I don't think so.
I've also had a problem with BscotchID that was probably related to the fact that it didn't load properly (when I had only BS icons, and it is related to a sprite so yeah that may be that).I cleaned the cache and everything works again. Screenshots under the post.
By the way, for old players, can't you add the best scores for the 1000 depths (Millenial) perk? It could be nice but I don't think it would be easy for you to do. So you may forget it.
I also spend my time editing my own posts because it's a nice community here.
As for the overheating etc, the pre-bscotchid update from a couple months ago was rebuilt on the then-current version of our Dev platform, which had TONS of update since the original version. As a consequence, the game tend to run better than it used to on newer devices but worse than it used to on older devices. Seth's going to try to find some places to make it more efficient, so hopefully we can offset that a bit.
We'll leave the Millennial Perk as is to avoid game-specific logic changes to bscotchID. We'd have to make sure that the best score only gets added one time, which means we'd need to add another synced variable just for that.